Job Opportunities For Comp Sci Students

Below are some emails that the Comp Sci Dept received from different recruiters who are offering job opportunities to GWC Comp Sci students.  If you are interested, please read their requirements below and if you feel you are qualified, please send your resumes to Omid Pourzanjani, GWC Dean of Career and Technology Education via email:  OPourzanjani@gwc.cccd.edu


POSTING # 6:  Nov. 2007

We're a small team (we have more servers than employees) but we do big things. PBwiki is the worlds largest private wiki host and millions depend on us for their business, their classroom, and their personal lives. We handle a lot of data (more pages than Wikipedia!), a TON of web traffic, and we have a lot of fun doing it. We're VC-funded but are making real revenue.

What makes us tick? We love building useful tools for the web. We develop new features on Monday, and deploy it to hundreds of thousands of real users by Friday.

What makes you tick? We want you to be energetic, full of ideas, know what a wiki is, and enjoy working with a small team of brilliant people. You should thoroughly understand web technologies. You know how to prototype things and quickly make them real with XHTML, Javascript/AJAX, CSS, and/or PHP.

In exchange for kicking ass here, you'll get a healthy equity package, flexible hours and vacation, comprehensive medical, dental, and vision benefits, a 401(k), gym membership, free gourmet espresso, food, snacks, and the experience of a lifetime.

We're interviewing right now, so please send us your resume today! Please use your cover letter to either provide a URL to a web app you've built ground-up, or describe a project of yours that would impress us.

http://pbwiki.com/content/Engineering-Jobs


POSTING # 5:  Software Developer/Programmer Internships (.pdf) - Aug 2007


POSTING # 4:   Subject: Looking for Playtest candidates   -   July 2007

Hi There,

I’m a producer with Shiny Entertainment in Newport Beach, and we’re looking to do some playtests over the next few weeks of the latest title we’re working on, based on the upcoming film from New Line – The Golden Compass. We’ve had some good results working with your students in the past and were hoping some of them might be interested in helping us with this next round of playtesting. This is very much a mass-market title, so we’re looking for a wide variety of gamers, not just the hardcore.

If any of your students are interested, I’d appreciate it if you could have them fill out the attached info sheet. We’re looking to start these tests as soon as possible (next week) but will hopefully be running several sessions.

If you have any questions, feel free to email me.

Thanks,

Mark
 

Shiny Entertainment

Playtest Candidate Information Sheet  (Please fill out info below)

Name
Age
Sex
Email:
Phone # :

Experience with Games
None Little Average Lots Hardcore

Type of games played

Would you describe yourself as:
Not very interested in games?
A casual gamer?
A hardcore gamer?

Have you heard of the Golden Compass book by Phillip Pullman?
Have you read it?
Did you enjoy it?


POSTING # 3:  Subject: RE: Recurring New talents    -   July 2007

.....

We own and operated about 5 different web property and have 3 to 4 web bases project @ any given time. I also seed and incubate web companies @ early stages. We are a primarily a Microsoft shop, a very techi environment and looking for new talent for internship / hire or contract based position. Hours are flexible and salary is negotiable

We have a data center in Huntington Beach which we operated out of, we use MSS QL 2005 and 2000 for all back end DB / coldfusion / C # / ASPX

Looking for individuals with intermediate to advance programming knowledge of for macromedia coldfusion MX. Microsoft SQL 2000 or 2005 experience with writing stored producers / SQL statement and db optimization.

Looking for Creative individuals with Web Design, Color scheme and layout and Photoshop. Intermediate to advance HTML experience,

Position could be internship to contract based or full time depending on the individuals Salary and hours are negotiable

Regards,

Kevin Moshayedi
 


POSTING # 2:  Subject: We are hiring programmers & scriptors!   -   July 2007

I’m starting up a triple-A FPS/adventure title for 360/PS3/PC, and I need about a dozen good programmers, and some scriptors too! The game uses the Unreal3 engine, so any experience w/ the Unreal engine & editor are major pluses. Please direct anyone that may be interested my way.

Thanx

Frank
 


POSTING # 1:  From: Beverly   -   July 2007

We are aggressively looking for mid-level programmers for a new project we just signed. Very exciting. Do you by any chance have any top notch graduates that might be a fit for us. I am attaching some information for you.

Thank you for your assistance.

Beverly
 

PROGRAMMER to work with Unreal Engine 3

Responsibilities:

• Work as part of a game development team to meet milestones on time and reach design, performance and quality goals
• Implement game, system or tools code under the supervision of a senior programmer
• Write clean, portable, reliable, optimized code while following established coding practices
• Supply task breakdowns and accurate time to completion estimates for tasks
• Supply weekly feedback on the progress of assigned tasks

Requirements:

• At least two years experience in the game industry
• Experience developing real-time software solutions
• Demonstrated proficiency in C++
• Thorough knowledge of software design practices including modularity, documentation, and object-oriented design
• Self-motivated with strong work ethic
• Good team and communications skills
• Ability to work within schedule constraints

Desirable:

• A BS in Mathematics or Computer Science or equivalent game development experience
• Game console experience (Xbox 360, Wii, PS3 & PS2)
• Unreal Engine and Tools experience
• AI experience
• Online experience
• SNSystems ProDG IDE experience
• Passion for making and playing games

Current Projects:

• Triple-A arena sports game
• FPS/Adventure game
• Platforms: 360/PS3/Wii/PC/PS2
 

ABOUT POINT OF VIEW

Point of View, Inc. is a leading developer of games for the PC and console markets. Dedicated to excellence in gaming over the past eleven years POV has worked closely with industry leaders such as Electronic Arts, Midway and Crave Entertainment to develop top-quality games in all genre4s for all platforms including the newest breed of next generation entertainment systems: Playstation 3, Xbox 360 and Wii. With a roster of over 30 titles including NASCAR 07, World Championship Poker: Featuring Howard Lederer “ALL IN”, and Blitz The League, Point of View has gained a reputation for delivering high-quality games on time and within budget.

HISTORY

Point of View, Inc. was founded in February 1996 by three gaming industry seasoned veterans. Now at the helm, with 30 years combined experience developing video games, are founders Chris Warner (President) and Mike Terlecki (Vice President of Technology).

PROJECT(S) INFORMATION AND NEEDS

We are currently developing Triple A/frontline titles for Midway and other major publishers. Currently in development are two big projects; one indoor arena title based on a major combatative sports license and the other big title is a popular 3D action adventure project. Both are slated for a 2008 release. Platforms used for these projects are the Xbox 360/PS3/PC. One of the projects uses the Unreal3 Engine so experience with this is a plus.

PROGRAMMERS NEEDED (Unreal3 Engine Experience a +)
We want to hire at least 15 Progammers immediately.
 

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